Physics has always been a subject of interest for me. I am always fascinated by the real-life application of this subject especially in industrial, technological, electrical and mechanical sectors. Real-life observations make us curious towards scientific inquiries. As a swimmer, I have often been asked to remove my body hairs before swimming competitions. When I have asked this thing to my coach, I was informed that having smooth body surface allows a person to swim at a faster speed. I was more intrigued to understand what is the science behind this. After some research, I came to know that this is related to motion of objects through fluid. As the surface of the body becomes smooth, the drag force that restricts the motion of an object through a fluid also decreases. This made me interested to know what are the various factors that can influence the motion of an object through a fluid column. Thus, I decided to explore how the speed of an object falling through a fluid depends on the density of the fluid.
When a body is allowed to fall through a fluid (liquid or gas), the velocity of the body keeps on increasing as the body keeps falling down. At a point, the velocity of the body attains the maximum value and does not increase further. This velocity attained by the body is known as the terminal velocity.
When a body is moving through a fluid, there is a mechanical force acting on the body against the direction of motion of the body. This originates from the fact that there is a difference in the velocity with which the body moves and the fluid moves. This is a kind of frictional force that opposes the motion of the object. It is essential for the object to be in physical touch with the fluid for a drag force to act on it. The mathematical expression of drag force is given as:
\(F=\frac{1}{2}×ρ×ϑ^2×C_d×A\)
Here, F = drag force
ρ = density of the object
ϑ = velocity of the fluid relative to the object
Cd = drag coefficient
A = projected area
When an object is partly or totally submerged in a fluid, the fluid exerts a force on that object which pushes it upwards towards the surface of the fluid. This is known as upthrust or buoyant force5. Mathematically, the buoyant force is given by the expression:
Fb = ρ × V × g
Fb = buoyant force
ρ = density of the fluid
V = volume of fluid displaced by the object
g = acceleration due to gravity
At a point where the object attains terminal velocity, there are three forces acting on the body- the drag force and the weight of the object acting downwards. The drag force acts upwards (against the direction of motion) and the weight acting downwards along the direction of motion.
At any point, the net force acting on the object (F) is the difference of the weight of the object acting downwards and the drag force acting upwards.
Net force acting on object (F) = Weight of the object (W) - Drag force (Fd)
When the body starts to move, the drag force is smaller than the weight of the object acting downwards and that makes the body keep moving downwards. As the body keeps moving, the velocity of the body keeps increasing and thus the magnitude of the drag force also increases. This in turn decreases the net force acting on the object along the direction of motion. As a result, the acceleration on the object decreases because
Force (F) = mass (m) × acceleration (a)
At a point, after the object has travelled downward for a distance, the the forces acting upwards (drag force) and the force acting downwards (weight of the object) is equal. As a result, the net force that is acting on the object is zero. If the net force becomes zero, the acceleration is also zero. This means that the velocity of the object is not changing and thus it attains a maximum constant value.
At terminal velocity,
Fd = Weight of the object
\(\frac{1}{2}\)×ρ × ϑ × Cd × A = mg
ϑ = \(\frac{2mg}{ρC_dA}\)
Mathematically, the expression of terminal velocity is given as-
ϑt = \(\sqrt{\frac{2mg}{ρCdA}}\)
ϑt = terminal velocity
m = mass of the object
g = acceleration due to gravity
ρ = density of the fluid
Cd = drag coefficient
A = projected area of the object
In CGS system, the unit of terminal velocity is cm s-1 and in SI system it is m s-1.
The velocity of an object falling through a fluid if plotted against time will yield a graph as given below:
As the graph shows that initially, the velocity of the object keeps on increasing with the increase in time. At a point, the velocity attains a maximum value and becomes constant after that. This is the point where, the drag force and the weight of the object balances each other making the object at a value of zero acceleration. Thus, if the velocity of the object is measured at different instant of time and plotted graphically along time, the terminal velocity can be obtained by drawing a perpendicular to the y axes from the inflexion point (where the graph becomes a straight line parallel to the x axes).
The velocity of an object is defined as:
Velocity = \(\frac{Distance}{Time}\)
The object was allowed to fall through a graduated cylinder so that the vertical distance covered by the object can be measured using the graduations of the cylinder. A stop- watch was used to take a record of the time. Thus, as raw data the distance covered by the object at different point of time was recorded and the velocity of the object was calculated. Following this, a graph was obtained of velocity against change in time and at a point where the graph shows an inflexion point with the line becoming parallel to x axes, the terminal velocity was obtained.
Density of the liquid: The terminal velocity of the freely falling object will depend on the viscosity of the liquid through which it is falling. Thus, the aim was to use liquids of different viscosities and thus to do so liquids of various densities were used. The values of densities as reported on the packaging were used. The five different liquids and their densities as reported in the packets are mentioned in the table below:
Serial number | Type of liquid used | Density (× 10-1 g cc-1) |
---|---|---|
1 | Coconut oil | 9.25 |
2 | Castor oil | 9.69 |
3 | Paraffin oil | 8.00 |
4 | Lamp oil | 8.20 |
5 | Lubricant | 8.75 |
The dependent variable is terminal velocity of the object measured in cm s-1. The metal ball will be allowed to fall through the column of fluid and the distance travelled by the ball will be recorded at different intervals of time. This will be used to obtain a velocity- time graph using which the terminal velocity will be deduced.
Trend - 1: As the density of the liquid through which the liquid is falling increases, the value of terminal velocity will decrease.
Justification: As the density of the liquid increases, the viscous force increases and the drag coefficient too. Thus, there is an internal friction of larger magnitude that resists the motion of the liquid and this in turn decreases the value of the terminal velocity.
Apparatus | Quantity | Least count | Uncertainty |
---|---|---|---|
Digital mass balance | 1 | 0.01 g | ± 0.01 g |
A graduated measuring cylinder of 1000 cc | 1 | 1.00 cc | ± 0.05 cc |
A meter scale | 1 | 0.10 cm | ± 0.05 cm |
A stand and clamp | 1 | NA | NA |
Digital Stop-watch | 1 | 0.01 s | ± 0.01 s |
Part-A: Determining the mass of the objects used:
Part-B: Determining the terminal velocity of the object:
Formulas used:
Mean = \(\frac{Trial-1+Trial-2+Trial-3}{3}\)
Standard deviation = \(\frac{\sum^{i=3}_{i=1}(Trial-Mean)^2}{3}\)
Time (in ± 0.01 s) | Distance travelled in ± 0.05 cm | Velocity in * 10-2 cm s-1 |
---|---|---|
10.00 | 0.20 | 2.00 |
20.00 | 0.47 | 2.70 |
30.00 | 0.80 | 3.30 |
40.00 | 1.40 | 6.00 |
50.00 | 2.00 | 6.00 |
60.00 | 2.60 | 6.00 |
70.00 | 3.20 | 6.00 |
80.00 | 3.80 | 6.00 |
90.00 | 4.40 | 6.00 |