Real-world example: The study by Rosser et al. (2007) showed that laparoscopic surgeons playing video games over 3 hours a week made fewer errors (37%) and were faster (27%) than non-players.
Highlight: Video gaming skills correlated with improved surgery performance (fewer errors, less time).
Fun fact: Surgeons trained using simulations, not real patients! One exercise included moving triangular objects with a needle using the non-dominant hand.
Two methods were used: a self-report questionnaire (experience, game types) and playing three games (Super Monkey Ball 2, Star Wars Racer Revenge, Silent Scope) for a skill indicator.
Real-world example: Long-term effects include technology addiction, poor judgment, impatience, lower school grades, and less prosocial behavior (Gentile et al., 2004).
Highlight: Not all digital effects are beneficial. Balance is key!
Dive deeper and gain exclusive access to premium files of Psychology HL. Subscribe now and get closer to that 45 🌟
Real-world example: The study by Rosser et al. (2007) showed that laparoscopic surgeons playing video games over 3 hours a week made fewer errors (37%) and were faster (27%) than non-players.
Highlight: Video gaming skills correlated with improved surgery performance (fewer errors, less time).
Fun fact: Surgeons trained using simulations, not real patients! One exercise included moving triangular objects with a needle using the non-dominant hand.
Two methods were used: a self-report questionnaire (experience, game types) and playing three games (Super Monkey Ball 2, Star Wars Racer Revenge, Silent Scope) for a skill indicator.
Real-world example: Long-term effects include technology addiction, poor judgment, impatience, lower school grades, and less prosocial behavior (Gentile et al., 2004).
Highlight: Not all digital effects are beneficial. Balance is key!
Dive deeper and gain exclusive access to premium files of Psychology HL. Subscribe now and get closer to that 45 🌟
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